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Event-Groups Guide (Event Group & Proxy Fix)

Guide to event groups and dynamic proxies in DayZ — rename vanilla groups so custom events trigger them, plus the globals.xml settings required for event groups to spawn and despawn properly.

Anonymous
Jul 15, 2026
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Overview

Event groups let you spawn custom dynamic events (crash sites, supply drops, patrol convoys, etc.) using proxies. This guide covers the dynamic proxy fix — renaming vanilla groups so your custom events are the only thing that triggers them — plus the globals.xml settings required for event groups to work properly.


Part 1 — Dynamic Proxy Fix

Why this matters

If you want dynamic proxies to only be triggered by your custom events (not vanilla map spawns), you need to rename the vanilla group entries so they no longer match the proxy's group name.

Go to:

  • mapgroupproto.xml
  • mapgrouppos.xml

Change group name

Find a vanilla entry like:

<group name="Land_City_Stand_FastFood">

Change to:

<group name="Vanilla_Land_City_Stand_FastFood">

Do this for:

  • All matching entries in mapgroupproto
  • All matching entries in mapgrouppos

Result

You can now safely use the original name in your event:

<group name="Land_City_Stand_FastFood">

Only your dynamic events will trigger it — it's no longer tied to vanilla map spawns.


Part 2 — globals.xml Fixes (For Event Groups to Work)

CleanupAvoidance

Distance a player must be from items to allow cleanup.

<var name="CleanupAvoidance" type="0" value="100"/>

CleanupLifetimeDefault

Must be equal to or higher than the total items in your event group.

<var name="CleanupLifetimeDefault" type="0" value="45"/>

LootProxyPlacement

Required for proxies to spawn loot.

<var name="LootProxyPlacement" type="0" value="1"/>

LootSpawnAvoidance

Lower this if you want events to spawn closer to players.

<var name="LootSpawnAvoidance" type="0" value="100"/>

RespawnLimit

Must be ≥ the total items in your event / proxy.

<var name="RespawnLimit" type="0" value="20"/>

RespawnTypes

Must be ≥ the number of different item types.

<var name="RespawnTypes" type="0" value="12"/>

Quick Reference

| Setting | Rule | |---|---| | CleanupLifetimeDefault | ≥ total items in event group | | LootProxyPlacement | 1 (required) | | LootSpawnAvoidance | lower = closer to players | | RespawnLimit | ≥ total items in event/proxy | | RespawnTypes | ≥ number of different item types |


Final Notes

  • If values are too low → events won't spawn properly
  • If cleanup is wrong → events won't despawn
  • Always balance limits with your event size
  • Restart your server after all changes

Need help setting up your event groups? Open a ticket — we've got you.

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