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DayZ Loot Economy Guide

Complete guide to the DayZ loot economy in types.xml — type definitions, spawn settings, quantity, and spawn priority explained with a full example.

Anonymous
Jul 15, 2026
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Overview

The DayZ loot economy is controlled by types.xml in your server's mission folder. Each item is defined inside a <type> block, with settings that control how many spawn, how long they last, and how often they respawn.


Type Definition

Every item entry starts with a <type> tag. The name attribute must match the exact in-game classname.

<type name="ACOGOptic">
    ...
</type>

This is the item/class name — it must match the exact in-game classname.


Spawn Settings

<nominal> → Target spawn amount

Approximate number of this item on the map.

<nominal>20</nominal>

<lifetime> → Despawn timer

How long the item lasts (in seconds). Applies if the item is untouched / unruined.

<lifetime>7200</lifetime>

<restock> → Respawn delay

Time (seconds) before the item begins respawning. Starts once the count drops below minimum.

<restock>1800</restock>

<min> → Minimum threshold

If the item count drops below this, the server spawns items until nominal is reached.

<min>15</min>

Quantity Settings

Used for items with sub-quantity — water, ammo, fuel, etc.

<quantmin> → Minimum subquantity

  • -1 = disabled
  • 0–100 = percentage
<quantmin>-1</quantmin>

<quantmax> → Maximum subquantity

Sets the upper limit for subquantity.

<quantmax>-1</quantmax>

Spawn Priority

<cost> → Spawn priority weight

  • Lower cost = spawns more often
  • Higher cost = spawns less often
<cost>100</cost>

Complete Example

<type name="ACOGOptic">
    <nominal>20</nominal>
    <lifetime>7200</lifetime>
    <restock>1800</restock>
    <min>15</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
</type>

Final Notes

  • Match the exact item classname
  • Balance nominal, min, and restock together
  • Use cost carefully — it affects the entire economy
  • Always test before pushing live

Need help balancing your economy? Open a ticket — we've got you.

2 Comments

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FILTHYREDHAND3 months ago

This is decent info, although a bit more about the cost setting would be interesting

F
FILTHYREDHAND3 months ago

Of course, the topic "Loot Economy Guide" should also include further file types like the mapgroupproto.xml and mapgrouppos.xml.